Game States in My Games
My Games separates projects by what they are for right now. This keeps active work, live releases, shared projects, and older ideas from being mixed together.
Created
Created is where your active work lives. A game can be unfinished, fully built but still being tested, or preparing for its next publish. This is the place to return to when you want to keep editing.
Published
Published games have a player-facing release. Use this view to check the games that are live, open their public destination, and decide whether a new tested version is ready to publish.
Shared
Shared games belong to another creator who has given you access. Treat the owner’s game with the same care you would give a shared document: agree on the goal, communicate about changes, and test before asking them to publish.
Archived
Archived games are kept out of the active list without being thrown away. Archive experiments, completed prototypes, and projects you may revisit later. Unarchive a project when you are ready to work on it again.
Before you publish or archive
- Confirm which game you selected by its title and thumbnail.
- Finish a player test before making a live release.
- Tell collaborators if a change affects their work.
- Archive only when you are sure you do not need the game in your active list right now.
See Publish your game and Work with collaborators.
