Build Your Game
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Build Your Game

Build player paths, place items, and configure the world with visual creator tools.

Destructible

Use Destructible to turn a compatible GLB into an object that can take damage, break, and optionally return after a delay. It is useful for crates, barriers, targets, and breakable scenery.

Add a destructible object

  1. Open Tools and choose Destructible.
  2. Paste a direct GLB URL or upload a compatible GLB.
  3. Place it where players can reach it.
  4. Select it and set Max Health, Respawn Time, and the health-bar options.
  5. Test damage, destruction, and recovery with a player.

Core settings

  • Max Health is the damage the object can take before it breaks.
  • Respawn Time controls how long a non-shared object waits before it returns. A value of zero leaves it broken until another action restores it.
  • Multiplayer shares the object's health state between players.
  • Show Health Bar controls whether players see the object's remaining health.

The destruction section also lets you configure the visual debris effect, including its origin, spread, count, size, speed, and lifetime. Start with the default effect and change it only after the break/restore behavior works.

Example: a breakable shortcut barrier

  1. Put a destructible barrier across an optional path.
  2. Set a health value that matches the available player damage.
  3. Choose whether the barrier should return after a short delay.
  4. Test with more than one player when Multiplayer is on.
  5. Make sure the path behind the barrier is safe to enter after it breaks.