Build Your Game
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Build Your Game

Build player paths, place items, and configure the world with visual creator tools.

Particles and VFX

Use visual effects (VFX) to signal an important area, add atmosphere, or draw attention to an object. The exact inventory grouping can differ between legacy prebuilt particles and newer dynamic VFX.

Add an effect

  1. Open the Build Mode Inventory, then choose All Items.
  2. Choose the VFX or Particles grouping shown in your room.
  3. Choose an effect from the available library.
  4. Place it on a valid surface using the normal Build Mode workflow.
  5. Adjust its position, rotation, and scale until it supports the scene.
  6. Test it with the surrounding lights, media, and player path.

Use effects with purpose

Start with a single effect near the place it matters most. Too many effects in the same view can make a scene harder to read and can add unnecessary load. If an effect should appear only after a player action, set up that behavior in the no-code Tasks workspace after the visual placement is complete.