Build Your Game
←back to documentation

Build Your Game

Build player paths, place items, and configure the world with visual creator tools.

Text

Use Text for words that live in the world: instructions, labels, a title, or a changing value that players need to see without opening another panel.

Add readable text

  1. Place Text from Tools.
  2. Enter the message in Text Content.
  3. Choose a font and Text Color.
  4. Turn on Look At Camera when the words should face the player from different angles.
  5. Place it at a comfortable reading height and test it from the approach path.

The rich-text controls in Text Content can format selected words. Use them sparingly: one strong heading is usually easier to read than several styles.

Show a changing value

Text can show the current value of a named variable using pipes around the name. For example:

Stars: |stars_collected|

When that named value changes, the displayed text updates. Create and manage the value in Variable Manager, then test the exact spelling in the room.

Useful patterns

  • Press [E] to begin can display a key indicator around the bracketed key.
  • Stars: |stars_collected| gives players progress feedback.
  • Exit above a Portal helps a player understand where it leads.

Test checklist

  • Can a player read the text at the intended distance?
  • Does it face the player only when you intend it to?
  • If it uses a value, does it update when the value changes?
  • Is the text clear in both Day and Night?