Jump Pad
A Jump Pad launches a player who touches it. Use it for a short cut, a vertical route, or a simple platforming challenge.
Build a jump route
- Place a Jump Pad on stable ground.
- Select it and choose a Jump Power.
- Place a clear landing surface where the player should arrive.
- Test the jump from a player's starting position.
- Adjust the power or the landing location until the route is reliable.
Start with a moderate power. A pad can launch a player far enough to miss a narrow landing even when it appears correct from Build Mode.
Test checklist
- Does the jump land on a safe surface?
- Can a player see where the pad will send them?
- Is the landing area wide enough for a first attempt?
- Does the route still work with your room's movement profile?
