Interactive Studio
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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Activate Trigger Zone

What it does

Re-enables the selected Trigger Zone so its entry, exit, and physics-item triggers can fire again.

Required item compatibility

Select a Trigger Zone.

Setup

  1. Select the item that should perform this effect.
  2. Add Activate Trigger Zone to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

No extra public settings.

Tiny example

A checkpoint task reaches Active and activates its next Trigger Zone.

Test and troubleshoot

  • If nothing fires after activation, confirm the zone owns the trigger you expect.
  • Use Deactivate Trigger Zone for the paired off state.

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