Interactive Studio
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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Show Object

What it does

Shows the selected compatible item after it has been hidden.

Required item compatibility

Select a compatible object that offers Show Object, such as a building cube, nine-slice cube, imported item, addressable item, gun, vehicle, or destructible.

Setup

  1. Select the item that should perform this effect.
  2. Add Show Object to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

No extra public settings.

Tiny example

Completing a quest shows a previously hidden portal sign.

Test and troubleshoot

  • Put the effect on the item that should appear.
  • Pair it with Hide Object when the same item must toggle between states.

Related pages