Interactive Studio
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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Toss Gun

What it does

Tosses or unequips the selected gun from the local player.

Required item compatibility

Select a Gun.

Setup

  1. Select the item that should perform this effect.
  2. Add Toss Gun to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

No extra public settings.

Tiny example

Entering a safe zone tosses the player’s selected gun and changes the armed task to Not Active.

Test and troubleshoot

  • With single pickup behavior, the gun can be dropped into the world; otherwise it is unequipped.
  • Pair it with Gun Tossed when another task needs to respond.

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