Gun Started Aiming
What it does
Gun Started Aiming changes a task when a player begins aiming the selected gun.
Required item compatibility
Select a Gun. The trigger runs only when that gun is currently equipped.
Setup
- Select the gun and add Gun Started Aiming.
- Choose the task transition.
- Attach an effect to the destination state, such as a camera change or a display object.
Settings
There are no extra public settings beyond the task transition.
Tiny example
Starting to aim changes Scope View from Not Active to Active, which reduces camera zoom for the selected gun.
Test and troubleshoot
- Test while the selected gun is equipped.
- Add Gun Stopped Aiming to return the task to Not Active.
- Use clear task states so repeated aim input does not repeatedly run a one-time effect.
