Interactive Studio
back to documentation

Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Notification Pill

What it does

Shows a short notification to the local player.

Required item compatibility

Use a compatible item that shows this effect in its Tasks panel.

Setup

  1. Select the item that should perform this effect.
  2. Add Notification Pill to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

Setting What it means
Notification Text Text shown in the notification.
Select Color Background color of the notification.

Tiny example

A player enters a start zone and sees “Race started” in a colored notification.

Test and troubleshoot

  • Keep messages short enough to scan while playing.
  • Use task states to avoid showing the same notification repeatedly.

Related pages