Interactive Studio
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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Show NPC

What it does

Uses the generic Show Object effect from a compatible NPC's Tasks panel to make a previously hidden NPC visible again.

Use it with Hide NPC to stage an entrance or return a character after a task transition.

Required item compatibility

Select an NPC whose Tasks panel offers Show Object. This guide describes the effect's behavior on an NPC; availability depends on the selected item.

Setup

  1. Select the NPC that should appear.
  2. Add Show Object to the task state or transition that should reveal it.
  3. If it begins hidden, add Hide Object to the earlier state.
  4. Test both directions of the task path in normal play.

Settings

There are no NPC-specific settings for showing.

Tiny example

A player reaches a checkpoint. The next task state runs Show Object on a previously hidden guide NPC, revealing the next step in the experience.

Test and troubleshoot

  • If the effect is absent, choose an NPC whose Tasks panel offers it.
  • Show Object changes visibility; it does not reset the NPC's separate movement, animation, or task state.
  • Test a returning player path so the NPC is visible at the intended time on every route.

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