Interactive Studio
back to documentation

Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Respawn Destructible

What it does

Restores the selected destructible item after it has been destroyed.

Required item compatibility

Select a Destructible item.

Setup

  1. Select the item that should perform this effect.
  2. Add Respawn Destructible to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

No extra public settings.

Tiny example

A reset task respawns a breakable target before the next round.

Test and troubleshoot

  • Put the effect on the destructible itself.
  • Pair it with a task state that makes the target available again.

Related pages