Interactive Studio
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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Turn To Player

What it does

Turns the selected compatible NPC toward the local player's location when the effect runs. It is a one-time turn, not a continuous tracking behavior.

Use it immediately before a speaking, animation, or interaction moment so the character is facing the visitor.

Required item compatibility

Select an NPC whose Tasks panel offers Turn To Player. It is not an Enemy NPC effect.

Setup

  1. Select the NPC that should turn.
  2. Add Turn To Player to the task state where the interaction begins.
  3. Put any speaking or animation effect after it in the same scene flow.
  4. Test from the approach direction your players will use.

Settings

There are no settings for this effect.

Tiny example

A player activates a guide. The guide's Active state runs Turn To Player, then Start Speaking to begin the conversation moment.

Test and troubleshoot

  • The NPC turns toward the player position at the time the effect runs; it does not keep rotating as the player walks around.
  • Test from multiple approach directions, especially when the NPC is close to walls or other props.
  • If the effect is not listed, select a compatible NPC rather than an Enemy NPC or another item type.

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