Turn To Player
What it does
Turns the selected compatible NPC toward the local player's location when the effect runs. It is a one-time turn, not a continuous tracking behavior.
Use it immediately before a speaking, animation, or interaction moment so the character is facing the visitor.
Required item compatibility
Select an NPC whose Tasks panel offers Turn To Player. It is not an Enemy NPC effect.
Setup
- Select the NPC that should turn.
- Add Turn To Player to the task state where the interaction begins.
- Put any speaking or animation effect after it in the same scene flow.
- Test from the approach direction your players will use.
Settings
There are no settings for this effect.
Tiny example
A player activates a guide. The guide's Active state runs Turn To Player, then Start Speaking to begin the conversation moment.
Test and troubleshoot
- The NPC turns toward the player position at the time the effect runs; it does not keep rotating as the player walks around.
- Test from multiple approach directions, especially when the NPC is close to walls or other props.
- If the effect is not listed, select a compatible NPC rather than an Enemy NPC or another item type.
