Interactive Studio
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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Take Damage

What it does

Deals a fixed amount of damage to the selected destructible item.

Required item compatibility

Select a Destructible item with health.

Setup

  1. Select the item that should perform this effect.
  2. Add Take Damage to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

Setting What it means
Damage Amount of damage to deal.

Tiny example

A puzzle task deals 10 damage to a breakable wall after a switch is activated.

Test and troubleshoot

  • Put the effect on the destructible item, not the switch.
  • Test below the item’s maximum health before designing an instant-destroy result.

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