Take Damage
What it does
Deals a fixed amount of damage to the selected destructible item.
Required item compatibility
Select a Destructible item with health.
Setup
- Select the item that should perform this effect.
- Add Take Damage to the task state where it should run.
- Configure the settings below and test the player path from the task’s starting state.
Settings
| Setting | What it means |
|---|---|
| Damage | Amount of damage to deal. |
Tiny example
A puzzle task deals 10 damage to a breakable wall after a switch is activated.
Test and troubleshoot
- Put the effect on the destructible item, not the switch.
- Test below the item’s maximum health before designing an instant-destroy result.
