Lock Movement
What it does
Stops and locks local player movement while the effect is active.
Required item compatibility
Add it through a compatible item that shows this effect in its Tasks panel.
Setup
- Select the item that should perform this effect.
- Add Lock Movement to the task state where it should run.
- Configure the settings below and test the player path from the task’s starting state.
Settings
No extra public settings.
Tiny example
A dialogue task becomes Active and locks movement until the player completes the conversation.
Test and troubleshoot
- Always include Unlock Movement in an exit or completion state.
- Test after opening every possible path into the locked task.
