Hide NPC
What it does
Uses the generic Hide Object effect from a compatible NPC's Tasks panel to hide that NPC from view. It does not delete the NPC or remove its tasks; Show NPC can make it visible again.
Use it to stage a reveal, keep a character out of view until a task is active, or cleanly end a short scene.
Required item compatibility
Select an NPC whose Tasks panel offers Hide Object. This guide describes its behavior on an NPC; availability depends on the selected item.
Setup
- Select the NPC that should disappear.
- Add Hide Object to the task state where it should be hidden.
- Add Show Object to the state or transition that should reveal it again.
- Test the complete path in normal play.
Settings
There is no NPC-specific setting for hiding. The generic panel can show a physics-neighbor option for items with physics; that setting is not part of normal NPC behavior.
Tiny example
A scene begins with a guide NPC hidden. A player completes an introduction task, and the next state shows the NPC beside the next objective.
Test and troubleshoot
- If the effect is absent, the selected item is not compatible; use an NPC whose Tasks panel offers it.
- Test the reveal path as well as the hide path, especially if a player can revisit the task.
- Hiding an NPC is visual staging, not a replacement for resetting any separate task or movement state.
