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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Gun Shot Hit

What it does

Gun Shot Hit changes a task when a shot from the selected gun registers a hit.

Required item compatibility

Select a Gun. The runtime filters the hit event to the currently equipped gun that owns this trigger.

Setup

  1. Select the gun and add Gun Shot Hit.
  2. Choose the task transition.
  3. Attach an effect such as a score update, a hit response, or a task completion.

Settings

There are no extra public settings beyond the task transition.

Tiny example

A target-practice task changes from Active to Completed after a successful hit, then shows the completion marker.

Test and troubleshoot

  • Test with a target that can receive the gun's hit.
  • Use a task source state such as Active to prevent extra hits from rerunning the completion flow.
  • If the wrong gun appears to trigger it, make sure the task was added to the intended gun item.

Related pages