Run Trigger From Effect
What it does
Changes one or more other tasks from an effect, using the same task transitions as a normal trigger.
Required item compatibility
Add it through a compatible item that shows this effect in its Tasks panel.
Setup
- Select the item that should perform this effect.
- Add Run Trigger From Effect to the task state where it should run.
- Configure the settings below and test the player path from the task’s starting state.
Settings
| Setting | What it means |
|---|---|
| Task Name | Task to change. |
| Is Set To | Target transition for that task. |
| Delay | Optional wait before the change. |
| Random selection | When configured, can choose from a list instead of running every listed task. |
Tiny example
Completing a collectible task activates the next quest step after a short delay.
Test and troubleshoot
- Use this to connect separate tasks, not to replace a direct effect on the same task.
- Check each linked task in Node View after setup.
