Change Camera State
What it does
Changes the local player camera to a named camera state configured for the space.
Required item compatibility
Add it through a compatible item that shows this effect in its Tasks panel.
Setup
- Select the item that should perform this effect.
- Add Change Camera State to the task state where it should run.
- Configure the settings below and test the player path from the task’s starting state.
Settings
| Setting | What it means |
|---|---|
| Camera State Name | Exact State Name on the placed Camera item that should define this view. |
| Smooth Transition | Interpolates instead of switching instantly. |
| Transition Speed | Speed of the interpolation. |
Tiny example
Crossing a bridge zone changes to the Bridge Camera state with a smooth transition.
Test and troubleshoot
- Create and test the matching named Camera item before attaching this effect.
- Always provide an exit or return path for a special camera state.
