Interactive Studio
back to documentation

Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Change Time of Day

What it does

Switches the room presentation between day and night.

Required item compatibility

Add it through a compatible item that shows this effect in its Tasks panel.

Setup

  1. Select the item that should perform this effect.
  2. Add Change Time of Day to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

Setting What it means
Time Of Day Choose Day or Night.

Tiny example

A story task reaches Active and changes the scene to night.

Test and troubleshoot

  • Use a paired state or task reset when the experience should return to day.
  • Test lighting-dependent items after changing the time.

Related pages