Interactive Studio
back to documentation

Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Wearable On

What it does

Wearable On changes a task when the local player equips the wearable identified by its item link.

Required item compatibility

This is a local-player wearable event. Add it through an item that offers the Tasks panel.

Setup

  1. Add Wearable On and choose a task transition.
  2. Paste the wearable's item link into With An Item Link Of.
  3. Add effects to the destination state.

Settings

Setting What it means
With An Item Link Of Exact wearable item link to watch.

Tiny example

Equipping a guide badge changes from Not Active to Active for Guide Mode, which shows a helpful marker.

Test and troubleshoot

  • Use the exact item link, not a display name.
  • Test with the matching wearable equipped after the task is in its expected source state.
  • Use a single-player task for personal wearable behavior.

Related pages