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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Detach From Mouse

What it does

Detach From Mouse releases an item that is following the local desktop pointer. Physics resumes for items that use physics.

Required item compatibility

Use the same compatible placed item that runs Attach To Mouse.

Setup

  1. Add Attach To Mouse where the item should begin following the pointer.
  2. Add Detach From Mouse where the player finishes placing or releasing it.
  3. Choose whether the dropped position should be retained.
  4. Test the full attach-and-release path.

Settings

Setting What it means
Save Position Retains the dropped position for later visits when the room and selected item allow player moves.

Tiny example

After a player places a movable prop, Detach From Mouse releases it and retains its new location.

Test and troubleshoot

  • Put both effects on the same item.
  • Test Save Position by leaving and returning to the space.
  • If the item still follows the pointer, confirm Attach To Mouse and Detach From Mouse run in the intended order.

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