Interactive Studio
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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Move Item

What it does

Moves, rotates, and scales the selected item to a configured destination.

Required item compatibility

Select a compatible scene item that offers Move Item.

Setup

  1. Select the item that should perform this effect.
  2. Add Move Item to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

Setting What it means
Destination Position, rotation, and scale target.
Transition Duration Time spent moving to the target.
Relative Uses the destination as an offset from the item’s current transform.
Optimize For Collision Detection Enables the option intended for moving items that need collision detection.

Tiny example

An elevator task moves the platform upward over 3 seconds.

Test and troubleshoot

  • Use Preview Transition before publishing a moving path.
  • Test collision-sensitive movement with real players and objects.

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