Move Item
What it does
Moves, rotates, and scales the selected item to a configured destination.
Required item compatibility
Select a compatible scene item that offers Move Item.
Setup
- Select the item that should perform this effect.
- Add Move Item to the task state where it should run.
- Configure the settings below and test the player path from the task’s starting state.
Settings
| Setting | What it means |
|---|---|
| Destination | Position, rotation, and scale target. |
| Transition Duration | Time spent moving to the target. |
| Relative | Uses the destination as an offset from the item’s current transform. |
| Optimize For Collision Detection | Enables the option intended for moving items that need collision detection. |
Tiny example
An elevator task moves the platform upward over 3 seconds.
Test and troubleshoot
- Use Preview Transition before publishing a moving path.
- Test collision-sensitive movement with real players and objects.
