Change Bloom
What it does
Changes the bloom presentation applied to the local view.
Required item compatibility
Add it through a compatible item that shows this effect in its Tasks panel.
Setup
- Select the item that should perform this effect.
- Add Change Bloom to the task state where it should run.
- Configure the settings below and test the player path from the task’s starting state.
Settings
| Setting | What it means |
|---|---|
| Bloom Intensity | Strength of the glow. |
| Bloom Diffusion | Spread or softness of the glow. |
| Bloom Clamp | Maximum brightness allowed for the glow. |
Tiny example
Entering a dream scene increases bloom for the active task state.
Test and troubleshoot
- Start with modest values and test against the room lighting.
- Add a return state so the player can leave the altered presentation.
