Interactive Studio
back to documentation

Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Attach Item To Player

What it does

Attaches the selected item to the local player at a chosen body point.

Required item compatibility

Select the item that should be attached to the player.

Setup

  1. Select the item that should perform this effect.
  2. Add Attach Item To Player to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

Setting What it means
Attach Point Player root or a named body point.
Position, Rotation, Size Offset Adjusts placement relative to the selected point.
Everyone Sees It Shares the attachment with other players when enabled.

Tiny example

Completing a pickup task attaches a lantern to the player’s right hand.

Test and troubleshoot

  • Test offsets on the actual avatar shape.
  • Use Detach Item From Player on every intended exit path.

Related pages