Interactive Studio
back to documentation

Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Change Fog

What it does

Changes the fog color and how far the local player can see through fog.

Required item compatibility

Add it through a compatible item that shows this effect in its Tasks panel.

Setup

  1. Select the item that should perform this effect.
  2. Add Change Fog to the task state where it should run.
  3. Configure the settings below and test the player path from the task’s starting state.

Settings

Setting What it means
Fog Far Distance Maximum fog distance; higher values reveal more of the world.
Fog Color Fog color.

Tiny example

Entering a haunted path task applies darker fog with a shorter visible distance.

Test and troubleshoot

  • Test from the player camera so important paths remain readable.
  • Add a destination state that restores a clear presentation.

Related pages