Duplicate Item
What it does
Creates a runtime copy of the selected item and its direct item hierarchy.
Required item compatibility
Use on a compatible scene item that offers Duplicate Item.
Setup
- Select the item that should perform this effect.
- Add Duplicate Item to the task state where it should run.
- Configure the settings below and test the player path from the task’s starting state.
Settings
| Setting | What it means |
|---|---|
| Set Destination | Optional transform location for the new copy. |
| Destroy after X Seconds | Optional lifetime before the duplicate is removed. |
Tiny example
A spawner task becomes Active and duplicates a moving obstacle at a prepared destination.
Test and troubleshoot
- Test with one simple item before duplicating a larger hierarchy.
- Use a lifetime for temporary spawned gameplay objects to avoid clutter.
