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Interactive Studio

Build no-code gameplay with tasks, triggers, effects, values, and player feedback.

Backpack Item Activated

What it does

Backpack Item Activated changes a task when the player activates a backpack item with the configured name.

Required item compatibility

This is a player-inventory event. Add it through an item that offers the Tasks panel; the important setting is the backpack item name, not the scene item's appearance.

Setup

  1. Add the trigger and choose a task transition.
  2. Enter the exact backpack item name in With A Name Of.
  3. Add the effects that should follow the activation.

Settings

Setting What it means
With A Name Of The exact backpack item name to listen for.

Tiny example

Activating a Museum Map backpack item changes Not Active → Active for Map Open, then an Active effect opens an information overlay.

Test and troubleshoot

  • Match the item name exactly.
  • Test with the actual backpack item; a similarly named scene object does not activate this trigger.
  • If the task should be personal, use a single-player task.

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