Attach To Mouse
What it does
Attach To Mouse makes the selected item follow the local desktop pointer until Detach From Mouse runs.
Required item compatibility
Select the compatible placed item that should move.
Setup
- Select the item that should follow the pointer.
- Add Attach To Mouse to the task state where movement begins.
- Turn on Snap To Floor when the item should stay over placeable surfaces.
- Add Detach From Mouse to the state that releases the item.
Settings
| Setting | What it means |
|---|---|
| Snap To Floor | Keeps the item over placeable floor-like surfaces while it follows the pointer. |
Tiny example
Starting a placement activity makes a preview object follow the pointer until the player confirms its location.
Test and troubleshoot
- Add a deliberate Detach From Mouse step; leaving the state does not release the item by itself.
- Test over the actual floor and nearby geometry players will use.
- If the item does not follow the pointer, confirm the effect is attached to that exact item.
