Hover Started
What it does
Hover Started changes a linked task when the player begins pointing at the selected item. It is useful for a gentle preview before a player clicks or interacts.
Required item compatibility
Select a compatible building cube, nine-slice cube, or imported model whose Tasks panel offers Hover Started.
Setup
- Select the item that should react to a player pointing at it.
- Add Hover Started and choose the linked task transition.
- Put the preview effect on the destination state.
- Add an exit path when the preview should disappear.
Settings
Hover Started has no extra public settings beyond its task transition.
Tiny example
Pointing at a gallery sculpture changes Sculpture Hint from Not Active to
Active and shows a small text label.
Test and troubleshoot
- Test in normal play, not while editing the scene.
- Use a source state that prevents the hint from repeatedly restarting.
- Pair it with Hover Ended when the state should clear as soon as the player looks away.
