Hide Object
What it does
Hides the selected compatible item. For compatible physics cubes, it can optionally wake nearby physics items that were resting on it.
Required item compatibility
Select a compatible object that offers Hide Object, such as a building cube, nine-slice cube, imported item, addressable item, gun, vehicle, or destructible.
Setup
- Select the item that should perform this effect.
- Add Hide Object to the task state where it should run.
- Configure the settings below and test the player path from the task’s starting state.
Settings
| Setting | What it means |
|---|---|
| Wake physics neighbors | When on, nearby compatible physics items resting on a hidden physics cube can fall or resettle. |
Tiny example
A secret door task becomes Active and hides the wall panel that blocks the passage.
Test and troubleshoot
- Hide Object affects the selected item, so put the effect on the item that should disappear.
- Leave Wake physics neighbors off unless the item is intentionally supporting a physics stack.
