Detach Item From Player
What it does
Detaches a selected item or attachment from the local player and can return or release it.
Required item compatibility
Select the item that was attached to the player.
Setup
- Select the item that should perform this effect.
- Add Detach Item From Player to the task state where it should run.
- Configure the settings below and test the player path from the task’s starting state.
Settings
| Setting | What it means |
|---|---|
| Everyone Sees It | Shares the release with other players. |
| Return To Original Position | Restores the item to its placed position. |
| Drop To Ground | Releases the item into the world instead of restoring or removing it. |
| Network Position | Shares the final item position when supported. |
Tiny example
Finishing a carry task detaches the lantern and returns it to its original stand.
Test and troubleshoot
- Test local and shared behavior with a second player.
- Choose one release behavior deliberately; a drop can leave an item in the world.
