Play Emote
What it does
Makes the player who activates the task play a named emote. It is useful for reward moments, social interactions, and short celebration beats.
Setup
- Select the item or trigger that starts the interaction.
- Add Play Emote to the task state that should perform the emote.
- Enter the exact emote name available in Portals.
- Decide whether moving should stop the emote, then test as a player.
Settings
| Setting | What it means |
|---|---|
| Emote Name | Exact name of the emote to play. |
| Moving Stops Emoting | When enabled, the player's movement stops the emote. |
Tiny example
Completing a collectible task plays a celebration emote for the player who collected the final item.
Test and troubleshoot
- Check spelling and capitalization if the expected emote does not start.
- An empty emote name does not start a new emote.
- Test while moving if the experience depends on the movement option.
